There is no product like this ANYWHERE for other engines, and it's shockingly easy to use and professional. Amazing work.
Ryan R. Burns - Level Designer on Assassin's Creed Valhalla
Godot's simple GDScript programming language is much easier to learn than complex all-purpose languages like C#, which other engines use.
There's way less syntax and fewer opportunities to get stuck.
Yet a lot of what you'll learn with Godot will apply to all your programming adventures as it uses the industry-standard imperative and object-oriented approaches to programming.
This makes it a perfect entry into the beautiful world of computer science.
The course will have over 10 chapters covering over 100 programming techniques through:
While you'll get chapters, we designed the course around modules that revolve around specific programming skills.
In the first module, you'll get to assemble the final game inspired by Enter the Gungeon and have fun instantly.
We'll then go back to the basics to teach you everything you need to know to create such a game, bit by bit, with fun toy apps and game mechanics.
The course will end with a long guided challenge where you'll re-create this exciting action game from start to finish, putting your own twist onto it.
How long can I access the course?
You get lifetime access to the course.
Do you offer refunds?
Yes, we have a 60-day "no questions asked" refund policy.
Just message us, tell us your account's email and the product you'd like to refund.
I will send you a link to pay via PayPal. Once paid, you will get access to the course within two business days.
If you would like an invoice, please also let me know in your message.
If you purchased this product before Nov. 30, 2023, yes, your purchase comes with a free upgrade to this course's upcoming Godot 4 remake. We will migrate your account at the end of 2023 to our new website, https://school.gdquest.com/, and automatically unlock the new course there. You do not have to do anything.
If you purchased on Nov. 30, 2023 or later, your purchase only includes the Godot 3 course. If you'd like to pre-order one of our Godot 4 courses instead, head to our new website: https://school.gdquest.com/
Are there professional games made with Godot?
Yes. SEGA's Sonic Colors Ultimate on PC, Playstation 4, Xbox One, and Nintendo Switch was made using Godot. Elon Musk's Tesla uses Godot for some of its interactive applications.
There are many more promising indie Godot games in development right now like Ex-Zodiac or Helms of Fury.
Godot has been out for less than larger engines out there. As it's free and open-source, we don't have the marketing budget to reach millions of developers. Still, Godot is so powerful it's getting more and more attention among game developers.
Will you make a version of the course for the C# programming language?
No, we will focus on the GDScript programming language. It is simpler, tightly integrated into Godot, and widely used in the community. It's better to learn to code than C#.
Thank you to Nathan and everyone else at GDQuest!
This course was truly excellent.
I did a YouTube tutorial before taking this course and it was pretty decent but this was a far more comprehensive experience. The lessons are great and expose tou to a breadth of different concepts. The practices and repetitions really made the concepts stick and they all build on each other for the final project.
Thanks again for putting this all together!
This introduction made me feel really comfortable with Godot and the process of game developing. While I already knew the basics of coding before this I was far from mastering it. For context I started coding some Javascript late 2021 and took up Python in April 2022.
All the code examples felt easy to grasp and easy to elaborate on. I got expanded knowledge right where I needed it. Things like getting nodes to communicate with each other where the things I really felt I developed a broader understanding in.
There are some things in the course I wanna know by memory but that is hard to practice by just following along the material. I will be trying out more of the available courses to get there.
I would recommend this course to anyone who wanna start their gamedev journey. I literally couldn't imagine a better course for someone who wants to learn the basics of making games. The challenge parts of the final project where the best, and made me wish there where more of those kinds of self-imposed challenges earlier. They made especially great sense since I could use those creations later! Expert level teaching right there!
The course took me about 3-4 weeks to finish without rushing trough the material and as of writing this I feel like I still can work a little bit more on the final project.
Even for me as someone with a Youtube channel for game dev it is worth doing this whole course right from the start.
You will hardly find a place on the Internet where you get everything you need for your gamedev skills from such a condensed, systematic and playful source.
Even if I have a lot of knowledge there is still a lot of missing links, misconception and improvising in my gamedev process.
This course in connection with its great Godot tutorial engine is my second chance to get these things right, one and for all.
First off I want to say thank you for the entire team putting this together for people like me. I have a large family and a pressing career to keep up with, but my ultimate passion is to game dev. I never was able to pursue this career when I went to college because of the fear of not being placed in a job to be able to care for my family. This being said, this is the exact type of learning I needed to be able to set down for about an hour here and there through the week and actually learn to become a programmer! I cannot speak for people actually going through CS classes, but I have a feeling this is the equivalent of a good year's worth of functions. I will release a successful game one day, and it will be thanks to you guys at GD Quest!