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AllGodot
 
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  • m
    In games, we usually separate visuals from physics interactions. WHY?

    March 27, 2023 10:28pm

    0 answers

  • _
    Problem in code

    March 27, 2023 9:21pm

    0 answers

  • m
    CELL_SIZE is multiplied but mask.positon is added. Why?

    March 27, 2023 7:32pm

    1 answer

  • m
    I need to understand WHY

    March 27, 2023 7:08pm

    1 answer

  • R
    Odd visualization bug? Gems are missing?

    March 27, 2023 6:03pm

    0 answers

  • a
    Accessibility reference

    March 27, 2023 3:29pm

    Godot

    2 answers

  • L
    No Reset

    March 27, 2023 1:53pm

    1 answer

  • s
    Why does velocity not become 0?

    March 27, 2023 10:35am

    4 answers

  • u
    Thanks!

    March 27, 2023 6:53am

    1 answer

  • J
    Is there any loss of speed for loading portraits each time they're used?

    March 26, 2023 11:46pm

    1 answer

  • E
    Thank you!

    March 26, 2023 6:19pm

    1 answer

  • T
    Player not falling when platform disappears

    March 26, 2023 4:48pm

    1 answer

  • J
    Questions about code from the Make a Platformer tutorial.

    March 26, 2023 5:33am

    0 answers

  • a
    Two timing questions

    March 26, 2023 1:09am

    1 answer

  • x
    Scoreboard way too big, over the game view boundaries

    March 25, 2023 4:38pm

    1 answer

  • B
    What to do next?

    March 25, 2023 3:12pm

    Godot

    2 answers

  • How to use git.

    March 25, 2023 11:42am

    Godot

    2 answers

  • c
    Missing int() casting?

    March 25, 2023 9:39am

    1 answer

  • k
    Why do we use onready when creating the Scoreboard and NameField node references?

    March 25, 2023 1:39am

    2 answers

  • g
    Can't pass The maze

    March 25, 2023 12:21am

    1 answer

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