There is no product like this ANYWHERE for other engines, and it's shockingly easy to use and professional. Amazing work.
Ryan R. Burns - Level Designer on Assassin's Creed Valhalla
Godot's simple GDScript programming language is much easier to learn than complex all-purpose languages like C#, which other engines use.
There's way less syntax and fewer opportunities to get stuck.
Yet a lot of what you'll learn with Godot will apply to all your programming adventures as it uses the industry-standard imperative and object-oriented approaches to programming.
This makes it a perfect entry into the beautiful world of computer science.
The course will have over 10 chapters covering over 100 programming techniques through:
While you'll get chapters, we designed the course around modules that revolve around specific programming skills.
In the first module, you'll get to assemble the final game inspired by Enter the Gungeon and have fun instantly.
We'll then go back to the basics to teach you everything you need to know to create such a game, bit by bit, with fun toy apps and game mechanics.
The course will end with a long guided challenge where you'll re-create this exciting action game from start to finish, putting your own twist onto it.
How long can I access the course?
You get lifetime access to the course.
Do you offer refunds?
Yes, we have a 60-day "no questions asked" refund policy.
Just message us, tell us your account's email and the product you'd like to refund.
I will send you a link to pay via PayPal. Once paid, you will get access to the course within two business days.
If you would like an invoice, please also let me know in your message.
If you purchased this product before Nov. 30, 2023, yes, your purchase comes with a free upgrade to this course's upcoming Godot 4 remake. We will migrate your account at the end of 2023 to our new website, https://school.gdquest.com/, and automatically unlock the new course there. You do not have to do anything.
If you purchased on Nov. 30, 2023 or later, your purchase only includes the Godot 3 course. If you'd like to pre-order one of our Godot 4 courses instead, head to our new website: https://school.gdquest.com/
Are there professional games made with Godot?
Yes. SEGA's Sonic Colors Ultimate on PC, Playstation 4, Xbox One, and Nintendo Switch was made using Godot. Elon Musk's Tesla uses Godot for some of its interactive applications.
There are many more promising indie Godot games in development right now like Ex-Zodiac or Helms of Fury.
Godot has been out for less than larger engines out there. As it's free and open-source, we don't have the marketing budget to reach millions of developers. Still, Godot is so powerful it's getting more and more attention among game developers.
Will you make a version of the course for the C# programming language?
No, we will focus on the GDScript programming language. It is simpler, tightly integrated into Godot, and widely used in the community. It's better to learn to code than C#.
If the price tag gives you pause, I am telling you, this course is absolutely worth your time and money if you want to get into coding games. Even if you don't want to use Godot.
I've been trying to chase down tutorials and learn game coding on my own for years. Combing youtube, reddit boards, forums, etc to mixed and unsatisfying results.
Hands down, GDQuest "Lean to Code from Zero" is the best, all encompassing game programing and design course I've ever done.
Just the sheer amount of information I learned about how game code works (not just in GDscript, godots native language, but across any language), has blown me away and has been invaluable at pulling back the curtains at how games are structurally put together under the hood.
One of the difficulties of learning how to be a game dev or programmer, is knowing what fundamentals you need, how to learn those fundamentals, and how to apply them and piece them together to create a complete game.
GD quest teaches you how to do that. All of it. Start to finish.
The method they used, making little code "toys" and prototypes, before teaching you how to apply them into larger and more complex systems, until combining them into a final project where you put a whole game together, is brilliant. Not only will the course give you step by step tutorials and detailed notes when creating small sections of code when you need it, it then teaches you the critical next step of how to assemble those sections, and how to read code, understand how it works, and how to eventually assemble those separate pieces of code into larger and larger programs until you have a game.
At no point did I get stuck or hit a wall that wasn't a forum post or question away. The tutorials are great, the notes are great, the team was more than helpful. Absolutely outstanding. I walked into the course feeling like a dumb caveman, and I walked out feeling like a frig'n wizard. Not a great wizard, a "who gave that caveman a sorcerer's staff and taught him how to do magic! Everything is on fire now" kind of wizard, but still. The results speak for themselves.
If someone asked me where to start if they wanted to get into coding games, I would tell them simply to go do this course.
-A dumb artist
This course are great.. but the content itself are not all code its all about how to create your game course.
I think for me it is better if Gdquest have a separate course about how to learn how to code that have a game asset that you only need to do is to code.
And one course (This Course) that how to make games.
For me it is difficult to learn both code and create your game from scratch and, i know theres an app called learn gdscript but that app are not good and, the course are not consistent they teach you the code and then in the next chapter or page you do the scene.
I'm already in section 11 and im thinking to stop and, wait for godot 4 course.
I'm really impressed with the level of effort that was put into this course that worked to streamline the learning process to make it as painless as (reasonably) possible for newcomers.
From the wealth of pre-built code templates as well as exercises with in-built auto testing functionality, as well as incorporating best practices to programming throughout the lessons.
I definitely felt this course was worth the money both for the content itself and its commitment to open-source and transparency for its learners.
I've tried several courses in beginner coding, but this is the only one that I've been able to stick with. Instead of throwing you in with a ton of new vocabulary words, you have the opportunity to play with simple toys to get a preview of what you'll be working on, which really helps to motivate you. I love the interactive lessons and the responsive teachers!
Text lessons are clear and accompanied by pictures, and video lessons include subtitles.
There are still some bugs scattered throughout the automated tests, but instructors will respond to them as students report them.
I am not a native English speaker, I am from Ukraine, but when there is some kind of cover letter with examples for a task, I have to complete the task, but here is the 2nd point where there is a Poet example, I still can’t understand how to complete it, because before that we have not analyzed tasks with a similar example, but give I think the test code is not very clear. Fix this and then it will be much more convenient to study your tutorials
otherwise I will have to change the rating
Update: all be fine and course good, unclear tasks still occur, but almost all questions I get quick answers
Update, Update: You need update course to new godote
Thank you GDQuest team for the outstanding course.
I really like that the course is not just another follow along course and I appreciate the effort that has been put to preparation of each individual sections of course. So student can only focus at essential parts of lessons and not exhaust self by copying of tons of code even before start learning the exciting stuff.
Course support was also superb.
So I can only recommend the course to others.
I finally managed to start the course (I'm a bit over halfway at this point) and, boy, was I missing out. The text lessons are very well written and the videos are straight to the point. Everything is interesting and captivating. The way that lessons/chapters are broken up into small digestable bits while everything else can be ignored is absolute genius. But what keeps me coming back and progressing through this very long and comprehensive course is that I am having fun the whole time.
Great job GDQuest team! You'll surely get more support from me in the future :)