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Learn to Code From Zero With Godot

Make your family and friends proud. Learn skills in high demand by creating fun toys and games. Finally become a game developer!

Learn to make games, from zero

Creating games feels incredible: you bring characters to life, get your friends to play, and have fun with your creations.

But it's also a big challenge. To make your games, you have to learn programming. There's no way around it because every video game is a computer program.

So you find a game engine, watch some step-by-step tutorials, follow along... and as soon as you're alone and try to make a change, it all falls apart.

While tutorials teach you some code, they rarely explain why they use this or that feature or how things really work.

They don’t teach you the fundamental skills that will make you a successful game developer.

You can't rely on tutorials to make your dream game: you must learn to think like a programmer and build strong skills.

That's what this unique course is all about.

I am SO pleased with the quality

There is no product like this ANYWHERE for other engines, and it's shockingly easy to use and professional. Amazing work.

Ryan R. Burns - Level Designer on Assassin's Creed Valhalla

Using Godot, the free and open-source game engine, you will learn everything you need to know to make your games.

We'll start from zero so all you need to follow this course is a computer running on Windows, Mac, or Linux.

Godot is a feature-packed 2D and 3D game engine made by passionate game developers and software engineers.

It's entirely community-driven.

Unlike other engines, Godot is truly Free: there’s no shady license or royalties to pay. No strings attached.

It's been used to make Sonic Colors Ultimate. Even engineers at Tesla work with Godot.
Godot was used to make Sonic Colors Ultimate
Godot's simple GDScript programming language is much easier to learn than complex all-purpose languages like C#, which other engines use.

There's way less syntax and fewer opportunities to get stuck.

Yet a lot of what you'll learn with Godot will apply to all your programming adventures as it uses the industry-standard imperative and object-oriented approaches to programming.

This makes it a perfect entry into the beautiful world of computer science.
In Learn to Code with Godot, you'll learn by creating fun toys and games.

We'll take you from 0 to writing a complete action game with procedural levels inspired by Enter the Gungeon and The Binding of Isaac.

Most online programming courses have it wrong: they either only give you shallow steps to follow or dump loads of abstract theory onto you, which doesn't help.

With us, you'll learn by creating many small programs so you can focus on one thing at a time.

For every programming concept, we'll start with concrete examples you’d use in a video game.

Then we'll dive into the details so you understand how everything works.

The GDScript Learn app will help you practice

Programming is a skill, so to get good at it, you have to practice.

And let's face it: it's so easy to procrastinate on that.

Research on productivity shows a crucial step is just to get started. We want to make that as easy as possible for you.

This is why we created a super convenient app that runs in your browser, without any download.

It'll make your life easier with bite-sized practices and helpful messages to understand everything you're doing.

What you'll get in Learn to Code From Zero

The course will have over 10 chapters covering over 100 programming techniques through:

  • Dozens of small projects showing real-world toy programs and game mechanics to learn everything in context.
  • A mix of videos and written guides to first learn through practice, then dive deeper and understand how it all works.
  • Cheat-sheets to review new techniques at a glance.
  • Dozens of assignments that gradually get more challenging to learn to think like a programmer.
  • An interactive app running in your web browser to practice conveniently and faster than ever.

The course's modules in detail

While you'll get chapters, we designed the course around modules that revolve around specific programming skills.

In the first module, you'll get to assemble the final game inspired by Enter the Gungeon and have fun instantly.

We'll then go back to the basics to teach you everything you need to know to create such a game, bit by bit, with fun toy apps and game mechanics.

The course will end with a long guided challenge where you'll re-create this exciting action game from start to finish, putting your own twist onto it.

Why teach with Godot?

At GDQuest, we’re strong believers in the benefits free and open-source software like Godot brings to everyone.

Unlike other engines like Unity, Godot comes with absolutely no restrictions and no hidden costs. Everything you create with it is yours forever, and nobody can ever change that.

Unlike Roblox, Godot can never make money from you or your kids (Roblox takes a 70% commission on children’s work, which is obscene).

As an open project made by game developers, for game developers, Godot’s team has your interests in mind; Not that of investors and shareholders.

Other game developers understand those benefits, which is why more and more independent developers participate in Godot's development.

With over 1500 code contributors, Godot is the biggest and fastest-growing open-source engine.

Why we can make the course you need

At GDQuest, we’ve been teaching Godot for over 5 years on the largest educational YouTube channel for it (160,000+ subscribers, hundreds of free tutorials).

We started long before Godot became popular, making us the most dedicated tutors for this wonderful engine.

We walk the talk: we contribute to Godot’s code, plugins, demos, and official documentation.
I'm among the top contributors on Godot's official documentation.
Like all our courses, Learn to Code with Godot also comes with lifetime free updates.

Become a game developer

We spent months planning this project and will spend many more crafting lessons, demos, and assignments you’ll love, day after day.

It is and will be hard work. But with your support, we can give you the course that’ll finally teach you how to code and take your first step towards creating your dream game.

With this course, you’ll create projects that will impress your friends and family and make you feel proud.

So get Learn to Code From Zero today, get the course you waited for, and finally become a game developer!

Your questions

How long can I access the course?

You get lifetime access to the course.

How often will I receive new content?

For our previous project, we made over 15 releases in 7 months. Our motto is to release updates as soon as possible.

When we have a batch of fixes and improvements for you or a new module is ready.

You'll get at least one major content update per month. Based on your questions and bug reports, we will make smaller updates more frequently.

Do you offer refunds?

Yes, we have a 60-day "no questions asked" refund policy.

Just message us, tell us your account's email and the product you'd like to refund.

Can I pay with PayPal?

Sure! This is a manual process at the moment.

To pay via PayPal, please:

  1. Create an account
  2.  Send me a message with the following information:
  • The course or list of courses you want to buy
  • Your account's email
  • Your country of residence

I will send you a link to pay via PayPal. Once paid, you will get access to the course within two business days.

If you would like an invoice, please also let me know in your message.

Will you update the course for Godot 4.0?

Yes, we plan to update the course after Godot 4.0 came out.

We also plan to update our more advanced secrets courses and Godot Node Essentials if you'd like to get one of our bundles.

The update will not be available the day Godot 4.0 releases. It will take some time to remake all our courses.

Godot 4.0 is going to be a massive release! As such, it may take time for it to become completely stable after it comes out.

We will thoroughly test it when it comes out and ensure it works great before porting the course to it. In any case, you shouldn't wait to learn.

Are there professional games made with Godot?

Yes. SEGA's Sonic Colors Ultimate on PC, Playstation 4, Xbox One, and Nintendo Switch was made using Godot. Elon Musk's Tesla uses Godot for some of its interactive applications.

There are many more promising indie Godot games in development right now like Ex-Zodiac or Helms of Fury.

Godot has been out for less than larger engines out there. As it's free and open-source, we don't have the marketing budget to reach millions of developers. Still, Godot is so powerful it's getting more and more attention among game developers.

Will you make a version of the course for the C# programming language?

No, we will focus on the GDScript programming language. It is simpler, tightly integrated into Godot, and widely used in the community. It's better to learn to code than C#.

5 Reviews
  • 2xR ·

    I finally managed to start the course (I'm a bit over halfway at this point) and, boy, was I missing out. The text lessons are very well written and the videos are straight to the point. Everything is interesting and captivating. The way that lessons/chapters are broken up into small digestable bits while everything else can be ignored is absolute genius. But what keeps me coming back and progressing through this very long and comprehensive course is that I am having fun the whole time.

    Great job GDQuest team! You'll surely get more support from me in the future :)

  • Peter Healy(phealy3330) ·

    Thank you to Nathan and everyone else at GDQuest!

    This course was truly excellent.

    I did a YouTube tutorial before taking this course and it was pretty decent but this was a far more comprehensive experience. The lessons are great and expose tou to a breadth of different concepts. The practices and repetitions really made the concepts stick and they all build on each other for the final project. 

    Thanks again for putting this all together!

  • V
    VenaGe ·

    This introduction made me feel really comfortable with Godot and the process of game developing. While I already knew the basics of coding before this I was far from mastering it. For context I started coding some Javascript late 2021 and took up Python in April 2022.

    All the code examples felt easy to grasp and easy to elaborate on. I got expanded knowledge right where I needed it. Things like getting nodes to communicate with each other where the things I really felt I developed a broader understanding in.

    There are some things in the course I wanna know by memory but that is hard to practice by just following along the material. I will be trying out more of the available courses to get there.

    I would recommend this course to anyone who wanna start their gamedev journey. I literally couldn't imagine a better course for someone who wants to learn the basics of making games. The challenge parts of the final project where the best, and made me wish there where more of those kinds of self-imposed challenges earlier. They made especially great sense since I could use those creations later! Expert level teaching right there!

    The course took me about 3-4 weeks to finish without rushing trough the material and as of writing this I feel like I still can work a little bit more on the final project.

  • d
    Daniel Hofmann(daniel-hofmann) ·

    Even for me as someone with a Youtube channel for game dev it is worth doing this whole course right from the start.

    You will hardly find a place on the Internet where you get everything you need for your gamedev skills from such a condensed, systematic and playful source.

    Even if I have a lot of knowledge there is still a lot of missing links, misconception and improvising in my gamedev process.

    This course in connection with its great Godot tutorial engine is my second chance to get these things right, one and for all. 


  • M
    Mcfrosty1111 ·

    First off I want to say thank you for the entire team putting this together for people like me. I have a large family and a pressing career to keep up with, but my ultimate passion is to game dev. I never was able to pursue this career when I went to college because of the fear of not being placed in a job to be able to care for my family. This being said, this is the exact type of learning I needed to be able to set down for about an hour here and there through the week and actually learn to become a programmer! I cannot speak for people actually going through CS classes, but I have a feeling this is the equivalent of a good year's worth of functions. I will release a successful game one day, and it will be thanks to you guys at GD Quest!