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  • When will the translations for the LearnGDScriptApp be available ?

    June 6, 2023 3:07am

    0 answers

  • M
    Why is "direction" initialized inside the loop?

    June 4, 2023 7:56pm

    2 answers

  • Struggling With The Poem

    May 10, 2023 8:02pm

    10 answers

  • using if statement

    May 23, 2023 9:49am

    5 answers

  • I
    If direction: missing in the final version of the code.

    June 4, 2023 8:27pm

    1 answer

  • Code so far for "Dealing and Taking Damage" created in Godot 4.0 Beta

    September 26, 2022 6:53am

    2 answers

  • H
    Not Detecting Connection? (Print Statement Shows Otherwise)

    January 21, 2023 5:15pm

    2 answers

  • t
    Godot 4: replace hint_color with source_color?

    June 3, 2023 7:28pm

    1 answer

  • j
    Faster mesh creation?

    May 30, 2023 6:54pm

    Godot

    1 answer

  • y
    Signal typo

    June 1, 2023 11:08am

    5 answers

  • G
    AnimatedSprite?

    June 1, 2023 4:05pm

    4 answers

  • V
    Boost and Timeout are Broken/Bugged

    May 31, 2023 9:31pm

    3 answers

  • R
    Practice Progress Lost

    May 30, 2023 9:44pm

    2 answers

  • R
    Trouble with extending

    May 25, 2023 9:47pm

    6 answers

  • H
    The last line on ShakingCamera2D.GD?

    May 30, 2023 10:54pm

    1 answer

  • L
    Immediate Crash

    March 28, 2023 8:40pm

    6 answers

  • H
    The purpose of prefacing a function with "_"?

    May 29, 2023 10:56pm

    1 answer

  • Timer

    May 29, 2023 8:59pm

    1 answer

  • B
    Synchronizing the initial state bug?

    March 15, 2023 2:29pm

    2 answers

  • d
    Change jump and how to use it with the calculate_velocity

    May 29, 2023 9:50am

    1 answer

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