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  • d
    How to save a curve by code

    April 18, 2023 2:49pm

    2 answers

  • S
    Creating scene variations using inherited scenes vs extending scripts and attaching them to scene instances

    April 18, 2023 2:36am

    4 answers

  • R
    A little advice

    April 17, 2023 11:50am

    1 answer

  • b
    the symmetry of signal triggers

    April 17, 2023 8:48am

    5 answers

  • O
    Difference between setting offset using inspector and pressing 'v'

    April 16, 2023 6:36pm

    2 answers

  • P
    Helping with Godot 4 transition for open projects

    April 16, 2023 5:09pm

    1 answer

  • R
    Animation issue

    April 16, 2023 2:37pm

    3 answers

  • o
    I have the Practice stuff open on the side

    April 16, 2023 1:38am

    2 answers

  • a
    PartyMemberList.gd: Having to add child to the tree before setting the properties

    April 16, 2023 12:13am

    2 answers

  • 3
    Confusing Instructions

    April 15, 2023 5:19pm

    2 answers

  • a
    Thank you!

    April 15, 2023 10:42am

    1 answer

  • t
    Turn off auto-next-lesson after video?

    April 15, 2023 4:17am

    1 answer

  • e
    Make mobs aggro when taking damage.

    April 14, 2023 6:15pm

    2 answers

  • Raycasting

    April 14, 2023 5:13pm

    2 answers

  • S
    Two functions doing the same thing

    April 14, 2023 4:41pm

    1 answer

  • info_label.rect_scale = Vector2.ONE - QUESTION

    April 14, 2023 4:11pm

    3 answers

  • R
    Let's... Go.

    April 14, 2023 1:40pm

    2 answers

  • u
    Inventory Grid Onready Var

    April 14, 2023 1:11pm

    2 answers

  • _
    Assignment operator

    April 14, 2023 12:41pm

    2 answers

  • R
    Flipping sprites practice

    April 14, 2023 10:17am

    1 answer

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