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  • offcourse is in mask 2, but Godot slowdown area is in layer 1

    January 8, 2023 10:31am

    1 answer

  • N
    Duplicate error.

    January 8, 2023 9:02am

    4 answers

  • How does your code window look so clean?

    January 8, 2023 8:19am

    1 answer

  • Collision_layer

    January 7, 2023 8:47pm

    3 answers

  • Transform

    January 7, 2023 3:36pm

    1 answer

  • Difference between easing and transition

    January 7, 2023 1:23pm

    1 answer

  • a
    Getting focus back

    January 7, 2023 9:05am

    4 answers

  • j
    Need help with setting the party members text and texture

    January 7, 2023 2:22am

    4 answers

  • R
    How do I save multiple savestates?

    January 6, 2023 11:18pm

    1 answer

  • R
    Packed Scenes for Savestats

    January 6, 2023 11:05pm

    1 answer

  • Signals

    January 6, 2023 8:27pm

    1 answer

  • Turning off Mask

    January 6, 2023 7:16pm

    2 answers

  • Variable inside for

    January 6, 2023 6:19pm

    2 answers

  • O
    Confused regarding the ITEMS array in this lesson's first practice.

    January 6, 2023 1:56pm

    1 answer

  • a
    Drawing vectors

    January 6, 2023 8:45am

    1 answer

  • p
    OS.get_time() deprecated since Godot 3.5

    January 5, 2023 9:27pm

    1 answer

  • h
    How to create line breaks in the text editor like in the video

    January 5, 2023 5:52pm

    1 answer

  • j
    add line to clear points_field when OkButton is pressed.

    January 5, 2023 10:19am

    1 answer

  • R
    Other ways to save files

    January 5, 2023 7:50am

    1 answer

  • H
    Tiny Flaw--Chest and Gems must be INSTANCED into test scene

    January 5, 2023 2:11am

    2 answers

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