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AllGodot
 
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  • M
    _ready function position

    January 11, 2023 7:26pm

    2 answers

  • b
    Timer reference

    January 11, 2023 2:08pm

    3 answers

  • A
    A smal suggestion

    January 11, 2023 5:08am

    1 answer

  • T
    Where am I supposed to be putting these scripts?

    January 11, 2023 4:37am

    1 answer

  • n
    Code is not running

    January 10, 2023 2:49pm

    2 answers

  • n
    Checks seem not to work properly

    January 10, 2023 9:27am

    3 answers

  • j
    Changing the character’s sprite based on its direction

    January 10, 2023 5:14am

    1 answer

  • s
    The instructions no longer work version 3.4.4

    January 10, 2023 3:36am

    1 answer

  • H
    Observation: Capitalizing words is VERY important when overwriting signals in code.

    January 10, 2023 1:40am

    1 answer

  • m
    Answers

    January 9, 2023 5:09pm

    1 answer

  • K
    Can't figure out why practice: 'Picking the gems' won't work.

    January 9, 2023 3:28pm

    2 answers

  • y
    Blue screen when I turn on "Visible Collision Shapes"

    January 9, 2023 1:50pm

    1 answer

  • s
    error message

    January 9, 2023 5:52am

    2 answers

  • x
    Update course to Godot 4

    January 9, 2023 2:14am

    1 answer

  • a
    Center items while keeping them anchored to center

    January 9, 2023 1:02am

    2 answers

  • o
    Movement smoothness

    January 8, 2023 8:07pm

    5 answers

  • o
    Gamepad support

    January 8, 2023 7:57pm

    3 answers

  • A couple of inconsistent lines of code

    January 8, 2023 6:22pm

    1 answer

  • i
    My learning plan ✨

    January 8, 2023 3:19pm

    1 answer

  • About Code Structure

    January 8, 2023 1:21pm

    5 answers

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