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  • February 15, 2021 10:32am

    Link to documentation is broken

    1 answer

  • February 14, 2021 4:32am

    Maybe add a note about the breakpoint keyword

    1 answer

  • February 14, 2021 2:28am

    Alternative to solving cyclic dependencies with groups

    1 answer

  • L

    February 14, 2021 1:23am

    Why is StirlingEngine a StaticBody2D?

    4 answers

  • L

    February 14, 2021 1:17am

    Notes from 0.7.1

    7 answers

  • L

    February 13, 2021 10:29pm

    Notes from 0.7.1

    0 answers

  • L

    February 13, 2021 10:24pm

    Notes from 0.7.1

    0 answers

  • Y

    February 13, 2021 6:35am

    Minor inconsistency

    1 answer

  • d

    February 12, 2021 9:31am

    Is event-queue a good replacement of signals?

    3 answers

  • R

    February 12, 2021 5:00am

    Modifying max_health

    1 answer

  • February 11, 2021 4:11pm

    what im thinking

    1 answer

  • R

    February 11, 2021 2:49pm

    find_parent() instead of specific function?

    1 answer

  • P

    February 11, 2021 10:30am

    HookedOntoTarget method edits and how to call the Charge state

    1 answer

  • U

    February 8, 2021 8:59pm

    State assignment

    2 answers

  • U

    February 8, 2021 8:57pm

    Is it possible to make the columns wider?

    2 answers

  • A

    February 8, 2021 5:28pm

    Use Gd file instead of Tres File

    1 answer

  • S

    February 7, 2021 11:02pm

    Disable Collisionshape with set_deferred

    3 answers

  • V

    February 6, 2021 11:24pm

    How to fix broken reticle Sprite3D after adding a material (Godot 3.2.3+)

    1 answer

  • February 6, 2021 10:53am

    VBoxContainer/HBoxContainer

    3 answers

  • February 5, 2021 3:59pm

    How to have the coin be affected by gravity?

    6 answers

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