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AllGodot
 
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  • B

    November 10, 2019 8:48pm

    Why would order matter here?

    0 answers

  • S

    November 1, 2019 10:36am

    No movement on the Player

    0 answers

  • S

    October 28, 2019 1:46pm

    Enemy sometimes don't die

    0 answers

  • A

    October 27, 2019 2:24pm

    Lerp method solution

    0 answers

  • M

    October 25, 2019 4:57pm

    Issue

    0 answers

  • M

    October 25, 2019 4:38pm

    Issue

    0 answers

  • S

    October 20, 2019 10:20am

    Calculating the vertical velocity

    0 answers

  • October 19, 2019 3:43pm

    Won't "if owner.camera_rig" crash the game if there's no camera rig?

    0 answers

  • October 19, 2019 3:10pm

    Wrong use of is_active at 2:04

    0 answers

  • October 17, 2019 11:43am

    What's up with "{velocity = velocity}"? Aren't dictionaries supposed to be "{'velocity': velocity}"?

    0 answers

  • October 17, 2019 10:44am

    Usefull signal callback name pratices

    0 answers

  • W

    October 16, 2019 11:41am

    When can we expect to have this course fully completed?

    0 answers

  • C

    October 14, 2019 6:40am

    Process to save different version while you are working on a project

    0 answers

  • October 13, 2019 12:14pm

    Other Gumroad Courses

    0 answers

  • C

    October 13, 2019 4:05am

    how does the number of vertex on the polygon affect the performance?

    0 answers

  • c

    October 12, 2019 11:00am

    Offline viewing

    0 answers

  • r

    October 11, 2019 11:04pm

    yield ready breaks the callback chain ?

    0 answers

  • October 11, 2019 11:14am

    Link for the Youtube series with the link to the resources!

    0 answers

  • L

    October 10, 2019 11:23pm

    Interactive resizing.

    0 answers

  • October 10, 2019 12:33pm

    Differences in our solutions

    0 answers

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