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  • February 19, 2021 5:46am

    Minor bug

    4 answers

  • M

    February 19, 2021 2:48am

    Error: the assigned value doesn't have a set type?
    Godot

    2 answers

  • February 18, 2021 5:21pm

    Minor typo

    2 answers

  • February 17, 2021 2:03pm

    class extends

    1 answer

  • A

    February 17, 2021 12:37pm

    Using resources for savegames? And performance of binary VS text

    4 answers

  • February 16, 2021 3:11pm

    As resources are shared

    1 answer

  • February 16, 2021 2:55pm

    yield(get_tree(), "idle_frame")

    1 answer

  • February 15, 2021 10:32am

    Link to documentation is broken

    1 answer

  • February 14, 2021 4:32am

    Maybe add a note about the breakpoint keyword

    1 answer

  • February 14, 2021 2:28am

    Alternative to solving cyclic dependencies with groups

    1 answer

  • L

    February 14, 2021 1:23am

    Why is StirlingEngine a StaticBody2D?

    4 answers

  • L

    February 14, 2021 1:17am

    Notes from 0.7.1

    7 answers

  • L

    February 13, 2021 10:29pm

    Notes from 0.7.1

    0 answers

  • L

    February 13, 2021 10:24pm

    Notes from 0.7.1

    0 answers

  • Y

    February 13, 2021 6:35am

    Minor inconsistency

    1 answer

  • d

    February 12, 2021 9:31am

    Is event-queue a good replacement of signals?

    3 answers

  • R

    February 12, 2021 5:00am

    Modifying max_health

    1 answer

  • February 11, 2021 4:11pm

    what im thinking

    1 answer

  • R

    February 11, 2021 2:49pm

    find_parent() instead of specific function?

    1 answer

  • P

    February 11, 2021 10:30am

    HookedOntoTarget method edits and how to call the Charge state

    1 answer

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