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AllGodot
 
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  • T
    Battler Scenes, Anchors, and Sprites

    January 6, 2021 12:11am

    5 answers

  • T
    Rate instead of Ratio

    January 4, 2021 6:46pm

    1 answer

  • a
    Upgrade to Ultimate bundle

    January 4, 2021 6:15pm

    2 answers

  • T
    The Code So Far - missing emit_signal()

    January 3, 2021 5:28am

    1 answer

  • M
    A couple quick corrections

    January 2, 2021 7:55pm

    3 answers

  • g
    Problems with half scale blur

    January 2, 2021 4:01pm

    4 answers

  • L
    Why use Nodes to setup the state machine? (Why not just scripts?)

    December 31, 2020 8:03pm

    2 answers

  • L
    Plans for 2D topdown turn-based course?

    December 31, 2020 1:50pm

    2 answers

  • j
    A possible audio spike in video "Aiming the Hook"...

    December 30, 2020 10:28pm

    1 answer

  • Godot 2D Secrets v0.5.0 is out!

    December 30, 2020 3:55pm

    0 answers

  • j
    static types not populated in editor for suggested functions...

    December 29, 2020 11:25pm

    2 answers

  • U
    Trying to assign value of type 'Sprite' to a variable of type 'Line2D'

    December 27, 2020 8:52am

    4 answers

  • T
    Adapted movement to own project - jump height is low and gravity is applied much to slow compared to before

    December 24, 2020 12:08pm

    3 answers

  • g
    Is there a plan to complete this chapter?

    December 20, 2020 6:55pm

    5 answers

  • Godot 2D Secrets v0.4.0 is out!

    December 14, 2020 8:40pm

    3 answers

  • Game settings menu tutorial

    December 12, 2020 8:41am

    2 answers

  • i
    Possible error in the hint?

    December 9, 2020 1:31am

    1 answer

  • Argh... project files and assets?

    December 8, 2020 6:03am

    3 answers

  • Godot 2D Secrets v0.3.0 is out!

    December 6, 2020 1:01am

    4 answers

  • h
    Animation code example missing line

    December 3, 2020 6:04am

    3 answers

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