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posted to: Air movement

idle jump

Im having an issue where my idle to jump is not working. Looking at the debug window I can get it to flicker into another state by spamming all of my jump inputs but the character does not make it off the ground. This is not a problem when jumping from the run state so Im not sure where the cause of the issue would be found

  • Nathan Lovato replied

    Could you compress your Godot project as a zip archive and link it here? I'll look at the code directly.

    You can upload it to a google drive or something similar.