Im having an issue where my idle to jump is not working. Looking at the debug window I can get it to flicker into another state by spamming all of my jump inputs but the character does not make it off the ground. This is not a problem when jumping from the run state so Im not sure where the cause of the issue would be found
Could you compress your Godot project as a zip archive and link it here? I'll look at the code directly.
You can upload it to a google drive or something similar.