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Grominet

Two paragraphs of the tutorial are inverted

First of all, very good tutorial. It's already sweet what can be achieved with a particles2d and a few option tweaks.


So, unless I miss something, I think the paragraph:

We’ve prepared a cloud-like image for this effect. You can find it in the project’s asset folder: puff.png. From the FileSystem dock, drag the puff.png image to the Texture property in the Inspector.

Should be placed after:

Now add a new Particles2D as a child of Explosion and name it FireBurstParticles2D.

Otherwise there is no node to add a texture into.

  • Nathan Lovato replied

    Thanks much for the report, logging this issue for the next update.