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Gonsen

Text error

At the last paragraph, says: Also, note that you can’t drop them by pressing the Q key either yet.

But we actually added the _drop_entity function when we press Q :

    # Replace the existing code block where we checked for the "drop" input action with the following.
    elif event.is_action_pressed("drop") and _gui.blueprint:
        if is_on_ground:
            _drop_entity(_gui.blueprint, global_mouse_position)
            _gui.blueprint = null
  • Nathan Lovato replied

    Thanks, fixing it today.