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posted to: Adding a floor

Using 3.3 macOS, viewport is not the same

I add the tiles to have the ground but when running, the window seems to show me a zoomed part.

For example, I positionned my player as yours and when running, it appears ritgh on the left side of the screen instead of a bit on the right: I don't see any ground or wall tilesets

  • titimoby replied

    my bad: I made a mistake and all I was running was the Player scene, not the LevelTemplate

    everything went fine once I ran the proper scene :)

  • Nathan Lovato replied

    Good to know, glad you could find the solution!