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ThePirateKing

UILifeBar setup

In the section Coding the HUD the UIBattlerHUD.gd setup() method calls the wrong function on the _life_bar node:

func setup(...)
    # ...
    _life_bar.initialize(...)
    # ...

but it should actually be:

func setup(...)
    # ...
    _life_bar.setup(...)
    # ...

  • Nathan Lovato replied

    Will be fixed in the next update, thanks!