Moving the Player horizontally
June 20, 2020 6:06am
_physics_process call sequence
I have 2 questions.
_physic_process in Actor called first? not _physic_process in Player?
in my editor, if I write "func _phy", then my editor does not show "-> void". How to do it?
Nathan Lovato replied
June 20, 2020 2:45pm
Yes, physics process is called from the parent class down the chain.
You have to go to Editor -> Editor Settings -> Completion -> Add Type Hints. You can search for "type hint" in the Editor Settings window to find it quickly.