Hi. I'm interested to know if is it possible, in AnimationTree, to blend the animations in traveling between states, for example, from the idle state to the move_ground state, so that the movements of the character look fluid. I have had tough times in finding a solution, but in vain.
Thanks in advance!
Yes, when you select the transition arrow between states in the tree, you have some blending time property in the inspector that you can tweak to linearly blend animations.