Any idea why the rocks that are generated via code jiggle a bit when walking around the scene with the character? When the character stops, they continue to jiggle.
This can be caused by snapping and sampling issues on the graphics card. It's a behavior that can differ between computers. Another user posted about this under a different lesson, here's an answer that may help: https://gdquest.mavenseed.com/community/17418-shaky-rocks#answer-69854