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M
Spout Morin

Just a suggestion...

Instead of if is_jump_interrupted: new_velocity.y = 0.0 I use if is_jump_interrupted: new_velocity.y /=2 It creates a half jump that is less abrupt, it gives (for me) a better game fell. Is it the right way to do it?
  • M
    Spout Morin

    Tks!!


  • Yes, it's fine.