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My character entered the wall

CallMeLee

Hi, I'm not sure this question is relevant to this session or not, but I've just found out this bug only when I try to test the level01 in this video.

I'm using Godot 3.5.1, and my character can stand on the ground, run around and jump on the blocks. But when I jump in from the sides, it got clipped into the block like in the picture. I have checked the collision layers and they all seem correct. Can you help me out with this? Thank you!

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    andrewjhaugen replied

    Hi there! Thank you for providing the screenshots of your problem! I'm having a bit of a hard time reproducing this type of result on my side. Would it be possible for you to share your project with me so I can test it out and troubleshoot?

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    CallMeLee replied
    1 love
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    andrewjhaugen replied