posted to: The EntityPlacer

[Not a question] Tweaked blueprint to improve its look

In the blueprint's inspector, I changed the Z index of the sprite to 1 so that the blueprint is visibly in front of the placed entities.  I also added "_blueprint.modulate.a = 0.5" so that the blueprint is semi-transparent.

  • Nathan Lovato replied

    Thank you for sharing with other students!