Feedback on Planet defender


Hi! I figured it will be useful to share this feedback, in case someone else runs into this issue:

I decided to increase (5 seconds) the `wait time` to debug a single target first, and that made the test turret shoots rocket at correct angle fail. The solution was correct, but I spent a decent amount of time checking why it wasn't working until I realized it was due to the timing in the tests.

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  • Nathan Lovato replied

    Thanks for sharing! Indeed, we have to make some assumptions in the practice tests that can cause some code to fail even if it is correct. We are looking to modify the Godot engine for the Godot 4 remake of the course to be able to make more elaborate/accurate practices.

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