When my scripts are auto created they do not automatically have the parameter type or void added. Is there an option to check on or off in godot that makes that happen? I'm on windows in godot 3.1.2.
The script that was generated for me was:
func _on_StompDetector_body_entered(body):
pass # Replace with function body.
Nathan Lovato
replied
Open the Editor Settings window and search for "hint", there is a checkbox in the completion section to add them.