Coding the Player's jump
October 20, 2019 10:20am
Calculating the vertical velocity
Hi Nathan, shouldn't line 26 be new_velocity.y = speed.y * direction.y instead of velocity.y = speed.y * direction.y so that the whole calcuation is done in the function. Best regards, Thorsten
Thorsten Schmidt replied
October 20, 2019 10:51am
I saw this is already corrected in Chapter "Fixing and interrupting the jump"