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Godot 3.4 update breaks the ability to use 'Room' as a new class name.

Godot 3.4 has a "Room" class name natively, and throws an error when trying to run the game.  I updated my code to name the class ShipRoom, and it works fine.

  • Nathan Lovato replied

    Thanks, that's true, I've seen that in another project. I'll log this to address it in an update.